Follow the development of a new type of 4X that combines epic empire-building with dealing with individual personalities. You can't do it all in Alliance of the Sacred Suns.
As promised, the new video is out, and while it’s a bit longer than usual (almost 50 minutes!) it’s chock full of content and showing some of the new graphics, UI, and systems we’ve been working on. We are targeting more frequent updates – every two weeks or so, just to keep ourselves honest if nothing else. There should also be 2 blog posts a week ideally, but at least one no matter what. We’re working on cleaning up the forums – we had an attack of spammers a month or so ago, and we’re just about done cleaning up all that nonsense. We hope to have a tentative early access release date pretty soon, where you’ll be able to buy in on the ground floor and be eligible for all future updates. We’re getting closer, as you can hopefully see from this video. I’m personally excited to be working on the game actively again and I think you’ll be impressed with the strides we’ll be taking over the next several weeks!
Just a quick note to say that we have released a new update video today showing off our work with the UI. There’s much to do, but we have completely converted what we do have and we think it will make the game easier to navigate and use. Check it out and see what you think!
Planned to get this up a little later in the week, but I was feeling frisky (and my recording software was cooperating) so here’s a short overview video of some of the main .3 features. Please keep in mind that most of .3 is under the hood, so while the ‘game world’ is more or less alive beyond character strategies and civilization AIs, the meat of the .4 update is showing this information to the player.
Shown in this video: The new trade system, the revamped main UI, the Command Mode system, and the foundations of the Project Bar and system.
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